General
- Improved bleed damage slightly for all weapon types. Piercers and slashers improved the most.
- Rings now correctly receive random icons instead of the blue ring every time.
- Added rare mobs to Dire Maul and Nimgaul.
- The player buff window no longer obstructs clicks on the background (to pull a mob).
- Decided to make all rare mobs a little bigger. Because fightin’ big shit is awesome.