Nevergrind Patch Notes 1-0-46
General
- Made it so items do not swap until the server actually agrees with what you did. This should result in much higher client-server fidelity. EverQuest did this. So should we. This change also removed click-based lockouts on the entire game. Now the lockout only affects the items themselves. So you can loot/swap items and continue clicking skill buttons without being affected by lag.
- Improved the likelihood of getting booted from the game if a network event fails. It might sound bad, but this is actually a good thing when your network takes a dump.
- Continued progress on elite set items.
- Improved some session variable management stuff that you won’t notice.
- Warder’s elite set sword procs work now.
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