Nevergrind Patch Notes 1-0-84

General

  • A new change now prevents double reporting of hardcore deaths.
  • Expired characters will now actually delete themselves instead of just endlessly warning you about it.
  • Added an additional measure to prevent expired sessions which causes allllll kinds of problems.
  • Separated the chat and combat logs so that both are now visible.
  • Fixed the displayed hotkey (S) for the racial button.
  • Added a /help command.
  • The chat log now provides some basic tips to use the chat interface upon login.
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Nevergrind Patch Notes 1-0-78

General

  • The website now properly re-directs if people try to navigate using http://www. It used to indicate a privacy error. It will now force https://nevergrind.com/xxxxx site wide.
  • Removed the completely arbitrary 99999 damage cap.
  • Cleric profiles now work again on the Nevergrounds.
  • Shift-tab targeting will never target your charmed pet.
  • Your boss kills now properly increments when you kill Chief Grimden, Arcturin, and Sentoth.
  • Iron Maiden no longer affects magic damage, including pet damage.
  • Corrected Shadow Knight’s Cascading Darkness tooltip which no longer affects mobility.
  • You can now camp out after dying in hardcore mode. Awesome!
  • You now purchase bank slots for hardcore and softcore mode separately. You now purchase 10 slots at a time. The new price is now 40 crystals for 10 slots.  Your slots are now always divisible by 10.
  • Chat messages are now numbered. Why not?
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Nevergrind is the world’s first browser game to feature image, video, and hyperlinks sharing via in-game chat

Today, I enabled a feature rather unusual for a browser game: images and hyperlinks in chat. This includes animated gif files, as well. Images can be shared using a familiar UBB tag:

[img]http://i.imgur.com/LAX6bzn.png[/img]

Here’s an example of an image in the game’s chat:

browser game rpg chat image

Sharing an image in general chat

Links can also be shared using their UBB-like counterpart as well:

[url]http://i.imgur.com/LAX6bzn.png[/url]

And here’s an example of the hyperlink in chat. I made these always open in a new tab to save the user some headaches:

browser rpg chat hyperlink

Sharing a hyperlink with my fellow heroes in Nevergrind

You can even use the /w command to whisper images or links to another user online! Future updates will allow users to change their “channel” similar to functionality found on old battle.net games.

Administrators even have special privileges to embed YouTube videos inside game chat! This is pretty fun when you want to share a cool video with your fellow adventurers.

browser game chat video

Sharing YouTube videos in Nevergrind’s General Chat channel

One of my main concerns is making the combat and chat log bigger so that you can actually see all of the images your friends are sharing in chat. I may have to move the logs below the actual game itself. I’m not sure what I will do yet. Screen space is a precious resource!

A feature such as this is subject to spam and abuse, but, thanks to custom chat commands, I have the proper administrative tools to handle such cases. I may even allow trusted member of the community to use such commands in my stead. Commands like /ban, /suspend, and even /active (to reinstate) are all available to administrators.

I also have no idea if any other game features images and hyperlinks, but I have never heard of such a thing. Feel free to correct me if I’m wrong! I’d love to know who else is doing such a thing.

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Nevergrind Patch Notes 1-0-75

General

  • Reduced the cooldown of Pull Next Monster to half a second allowing for high-speed chain pulling.
  • After slaying your targeted mob, you will no longer auto-target your charmed pet. It will skip to the next mob.
  • Elemental-enchanted champion mobs now properly explode with the correct damage and elemental type. Previously fire enchanted hit 3 harder than intended while poison and lightning enchanted exploded for no damage. Their explosions are now correctly based on mob intelligence instead of strength, so caster types’ explosions should hit a bit harder.
  • Double-clicking items beyond tab 1 in your bank to move them to your inventory works now.
  • Web page should be loading faster now… I’m using Amazon CDN services for some key files upon loading the webpage.
  • You can no longer change your last name after you already set it previously.
  • Magic damage is now referred to as Arcane damage to avoid confusion when generally speaking about magic or all magic damage.

Magicians

  • Twelve points in psionic storm now correctly makes it hit 3 targets. The wrong talent was unlocking the multi-hit. It was also incorrectly multi-hitting without points in the talent.. !

Necromancer

  • The level 20 pet bash talent now actually works.
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Nevergrind Patch Notes 1-0-74

General

  • ESC now closes the chat input if the game is not paused. Hitting it a second time will pause the game.
  • Druid’s Greater Healing talent tooltip was changed to correctly show +Healing instead of damage.
  • Training messages now appear in the combat log and the chat log.
  • Pets are now immune to chill effects. This is consistent with their immunity to yawn.
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Nevergrind Patch Notes 1-0-70

General

  • All damage, physical, magical, and even DoTs, leech health and magic now. To counter-balance this, the amount leeched has been slightly reduced.
  • Slightly lowered the drop rate from regular mobs
  • Adjusted the layering of UI windows for better QoL.
  • Continued “perfection” of each class’s chat color.
  • An error message is now indicates when you attempt to create a character with a name that already exists.
  • After logging into the game, a warning prompt checks to see if you want to reload the page without camping.
  • I fixed the iron maiden animation!! YESS!!! Yessss!!!!!!
  • Fixed the speed of all item swapping!!!!!! YESSSS!!!!

m-bison-yes

  • Talking in chat will now correctly change your active tab to the chat window and set it correctly in memory.
  • Fixed Shadow Knight’s chat color.
  • Fixed drag-and-drop tooltip action, I think!
  • The maximum status resist is now 75% down from 90%.
  • Expanded the /who command’s functionality to query by class or character name.
  • Administrators now have the capability to ban or suspend accounts from the chat prompt.
  • Whispering now works in chat. Use the format /w name yo dude.
  • There is now a /camp command that does the same thing as the camp button.
  • Moved racial skill hotkey to S.
  • Hotkey R now replies to the last whisper.

Enchanters

  • Fixed alacrity’s timeout. Seriously.
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Congratulations to Zzion, Nevergrind’s first level 99 hardcore character!

The first character to hit level 99 is a human cleric named Zzion. It has been about 2 1/2 months since Nevergrind publically launched its server accounts. The path to level 99 is littered and strewn with the corpses of countless heroes that have attempted such an unlikely feat. Congratulations!!

first-hardcore-99

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Nevergrind Patch Notes 1-0-66

General

  • Fixed some unique/set items that displayed the wrong item icon upon dropping.
  • Fixed the hardcore mode death broadcast message.
  • The /who command will now show zone and account name.
  • Mobs will now increase in strength as your chain combo increases! Mobs will gain (chain_length / 10) levels, rounded down, up to a maximum of 25.
  • The chat window is now in front of everything else, so you can chat while paused.
  • The combo rating is now displayed after every kill.
  • Fixed a bug that caused iron maiden animation to hang out for eternity in some cases.
  • The chat interface received a style facelift. It also indicates the player’s level and class.
  • Non-chat system messages now report to combat and the chat log.
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Nevergrind, breakout browser RPG, sets new monthly high with 100k pageviews

Nevergrind, the EverQuest-inspired HTML5 browser RPG, climbed to new heights in June, 2015, with 102,477 pageviews across 13,033 sessions and 5,063 unique users. The previous record, 94,044, was set in April, 2015, when the game was initially launched along with its successful kickstarter campaign.

june-2015-ga

The monthy’s success was mostly driven by the re-design of the leaderboards and the Nevergrounds. The re-design took SEO and usability considerations in mind. For those reasons, the leaderboard was converted from an SPA to a conventional webpage design, allowing for direct linking to each leaderboard, such as the top 100 hardcore monks.

Predictably, this resulted in much higher pageviews, driving the monthly pages/session up to 7.86. I also observed higher session durations, which climbed above an average of 10 minutes, and higher lower bounce rates. Across all metrics user engagement appears to be on the rise, however the number of unique users and sessions is still well down compared to April, though that should be expected, to some extent, due to the massive marketing effort.

Throughout July I will be focusing on improving the game’s dynamic server features. Real-time chat was recently added, which has been extremely popular so far. I also plan to do several Youtube videos to help promote Nevergrind.

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Nevergrind Patch Notes 1-0-63

General

  • /who now indicates hardcore characters with bold font.
  • /who now links to each character’s nevergrounds profile in a new tab.
  • Chat now wraps all speech in single quotes instead of double.
  • Repeating quests in Galeblast 3 or Ashenflow 3 will no longer erase your quest progress in zones 4.
  • All classes now start with a shield, including monks. Of course, monks still have the option of dual wielding from the beginning.
  • Expanded the bank from 900 max slots to 1080 max slots.
  • The bank’s dimensions were changed from 9×9 to 10×9 per tab. This allows for 90*12 total bank slots. This also makes all tabs equal in maximum size.
  • Hardcore deaths are now broadcast across Vandamor for maximum shame and ridicule.
  • There are now two chat tabs. One for combat and one for chat. Yay!
  • The chat tab now turns a dull green when a new message has appeared.
  • The active chat tab now appears slightly brighter.

multi-tabs

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