New feature: chat suddenly appears in Nevergrind

Check out the enlightening discussion taking place only at Nevergrind.com!

chat-appears

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Posted in Nevergrind | Tagged , , , , , | 8 Comments

Nevergrind’s first chat command appears: the /who command

Here it is in all its glory. Now you can discover who those other brave heroes are with a simply /who command. It might look familiar. Here is Maelfyn chilling in Salubrin Forest whilst Earth and Aaron are grinding it out elsewhere.

chat-who

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Posted in Nevergrind | Tagged , , , , , | 27 Comments

Nevergrind breaks its all-time monthly pageview record

Old record was 94,044 in April throughout the Kickstarter. The site had about double the users and session, but most of them were just drive-bys as a result of the promotion. So this month’s traffic is “higher quality” and more engaged based upon session duration and pages/session.

jun-record

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Posted in Nevergrind | Tagged , , , , , | 4 Comments

Restore Your Default WordPress .htaccess File In a Subdirectory

Have to restore WordPress’s default .htaccess file? Installed WordPress in a subdirectory such as /blog? If so here’s a solution for you! Here’s what my .htaccess looks like as of version 4.2.2:

# BEGIN WordPress
<IfModule mod_rewrite.c>
RewriteEngine On
RewriteBase /blog/
RewriteRule ^index\.php$ - [L]
RewriteCond %{REQUEST_FILENAME} !-f
RewriteCond %{REQUEST_FILENAME} !-d
RewriteRule . /blog/index.php [L]
</IfModule>
# END WordPress
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Posted in Web Game Development | Tagged , , , | 12 Comments

Nevergrind Patch Notes 1-0-57

General

  • Fixed Cleric’s Benediction tooltip. It now correctly indicates a 60-second cooldown.
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Posted in Patch Notes | 7 Comments

Nevergrind Patch Notes 1-0-56

General

  • Fixed Hierophant’s elite set bonus. The Cloudburst’s bonus was broken.
  • Some other shit you won’t notice, but made life better. I promise.
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Posted in Patch Notes | 1 Comment

Nevergrind Patch Notes 1-0-55

General

  • Fixed “duplication” of local mode characters on the character selection screen. Wasn’t truly duplicated. It was just reporting your characters incorrectly.
  • Made adjustments to how Enchanter’s Alacrity is applied. Pretty sure this fixed a bug with its timer getting screwy and not matching the buff icon.
  • Server is now forcing server mode. The tyranny is real.
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Posted in Patch Notes | 10 Comments

Nevergrind Patch Notes 1-0-48

General

  • Chain counter is now indicated for level 99 characters.
  • Elite set bonuses now work. I hope.
  • Improved the drag and drop server response time.
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Posted in Patch Notes | 2 Comments

Nevergrind Patch Notes 1-0-47

General

  • Fixed a weird tooltip bug. Sometimes it would display a previously hovered item.
  • 2-hand-blunt weapons can no longer get hand to hand skill (lol).
  • Items are not visually swapped until the server completes the exchange. This was intended to go in effect in a previous patch, but was not actually happening.
  • Vastly improved performance of drag and drop system… found a lot of little problems with it. Most of them were introduced due to recent improvements.
  • Improved bank/inventory/eq DOM. Reduced some DOM bloat. Used too many elements.
  • 1H weapons now have a lower minimum attack speed. 2H-weapons have a minimum attack speed of 1 second. 1H-weapons can now attack as fast as .5 seconds.
  • Upgraded armor on Grandmaster’s Balance slightly.
  • Finished tooltips on elite set items.
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Nevergrind Patch Notes 1-0-46

General

  • Made it so items do not swap until the server actually agrees with what you did. This should result in much higher client-server fidelity. EverQuest did this. So should we. This change also removed click-based lockouts on the entire game. Now the lockout only affects the items themselves. So you can loot/swap items and continue clicking skill buttons without being affected by lag.
  • Improved the likelihood of getting booted from the game if a network event fails. It might sound bad, but this is actually a good thing when your network takes a dump.
  • Continued progress on elite set items.
  • Improved some session variable management stuff that you won’t notice.
  • Warder’s elite set sword procs work now.
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Posted in Patch Notes | 4 Comments