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Tag Archives: ecommerce
Browser Game Analysis: First Month’s Revenue and Game Metrics
In this article I would like to share my experience launching my first browser game. For those that aren’t familiar, Nevergrind is a browser RPG that I have publicly developed since September, 2012. Starting last month, on April 20th, players could … Continue reading
Posted in Browser Game Articles
Tagged browser, ecommerce, game, monetization, rpg, startup, stripe
25 Comments
10 Tips to Fund Your Indie Browser Game on Kickstarter
Successfully funding a browser game on Kickstarter is an ominous proposition. The search results for “browser” on Kickstarter is like a graveyard of game development aspiration. A paltry 13% of results were successfully funded. This stands in stark comparison to … Continue reading
Posted in Browser Game Articles
Tagged browser, crowdfunding, ecommerce, game, indie, kickstarter, rpg, startup
3 Comments
Top 4 reasons I made my browser RPG’s game content 100% free
Initially I thought it would be a good idea to charge for nightmare and hell difficulty. Charging 150 crystals, approximately $1.50, to unlock nightmare, which is only available after playing for about 6 hours, seemed like a reasonable monetization to … Continue reading
Posted in Browser Game Articles
Tagged browser, ecommerce, f2p, game, html5, indie, monetization
38 Comments