Firmament Wars UI Rework

I spent a lot of time today improving the UI. Now all hotkeys are accessible instead of accessing child actions via parent tabs. This makes it WAY easier to use any action at any time. We discovered how frustrating it was to constantly hit C to go back to the combat tab every time we wanted to attack or deploy. It led to a lot of unintended cannon firing and other hijinks.

New Firmament Wars UI

New Firmament Wars UI

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