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Category Archives: Firmament Wars
Firmament Wars Kickstarter Demonstration Video
In this video I give a comprehensive demo of Firmament Wars. This should give you a good idea of what the game is all about. Enjoy!
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Firmament Wars: Kickstarter Campaign Video
This will be the featured project video on January 24th. Should be a lot of fun! Also check out the campaign preview!
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Firmament Wars Kickstarter Campaign Starts on January 24th
I will start the Kickstarter campaign for Firmament Wars at 10 a.m. EST time on January 24th, 2017. The fundraising goal is $5,000. I have a tentative release date for Firmament Wars on March 14th, but that may be adjusted depending … Continue reading
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Displaying Achievements In Your Ribbon Rack
Achievements have become a staple of many modern games and Firmament Wars is no exception. Since it’s a military-themed game, I thought it would make perfect sense to add military ribbons that would be earned by completing achievements. Today I … Continue reading
Posted in Firmament Wars, Strategy Games
Tagged browser, civilization, multiplayer, realtime, risk, strategy
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New /who Command Returns User Information
There’s a new feature in Firmament Wars called the /who command. The who command allows you to query any user account and check out their information. This is really useful, particularly when a new user joins the game. It provides … Continue reading
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4-Player Competitive Match – Closed Beta
Here’s one of the games that we played on 11/30. We mostly messed around, but we played one competitive match and decided to record it. Here’s how it went! Enjoy!
Posted in Firmament Wars, Strategy Games
Tagged civilization, free, grand strategy, multiplayer, online, risk, strategy
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Firmament Wars Closed Beta Night | Wednesday, 11/30 @ 8 p.m. EST
I will be holding my final planned closed beta night for Firmament Wars prior to its public release. Details shown below: Where: https://nevergrind.com/games/firmament-wars When: Wed, 11/30 @ 8 p.m. EST I’ve added a lot of great features over the last … Continue reading
Posted in Firmament Wars, Strategy Games
Tagged civilization, grand strategy, multiplayer, realtime, risk, strategy
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Progress on the Firmament Wars Scoreboard
I’ve been busy working on the final scoreboard for Firmament Wars. I must say I am pretty happy with it so far. Especially considering that I have only worked on the view for one night. Right now the data from … Continue reading
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Tagged civilization, grand strategy, multiplayer, realtime, risk, strategy
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In Development: Game Stats Scoreboard
I’m currently working on the game statistics scoreboard for Firmament Wars. I sat down and fleshed out my data model and figured out all of the fields and data types I’m going to need. I’m up to 15 columns so … Continue reading
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Firmament Wars now features private messaging and chat channels
I just finished up a new feature in Firmament Wars that players are sure to enjoy: private messaging! This will make it possible to message your friends anywhere on Broken.Net. If they’re in a lobby, in a chat channel, or … Continue reading
Posted in Firmament Wars
Tagged browser, civilization, free, grand strategy, multiplayer, realtime, risk
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