John Bjerk just finished up some beautiful new art work depicting the flat earth at night. This will be rotating in the background as you wait for players to join up for a new game. The lobby allows you to chat and select your government from a pull-down menu.
Government Choices
Despotism
- 3x starting energy (from 20 to 60)
- +50% starting armies (from 12 to 18)
- Start with a bunker
- Free Split Attack (5 to 0 cost)
Monarchy
- 3x starting culture * (from 8 to 24)
- +50% culture bonus
- Start with Great Tactician
- 1/2 cost structures
Democracy
- Unlimited Army Deployment (from 12 to 254)
- +50% energy bonus
- More great people (from +250 to +150 max culture per milestone)
- Start with a wall
Fundamentalism
- Overrun ability (4x army advantage results in an instant victory with without losing any armies)
- Infiltration (subtracts 1 defense from all enemy tiles)
- Faster growth (from +25 to +20 max food per food milestone)
- 1/2 cost Recruit
Fascism
- Fervor doubles bonus troops (2x troops from nationalist fervor rewards)
- Attack cost reduced 20% (from 10 to 8)
- Start with Great General
- 1/2 Deploy cost (from 10 to 5)
Republic
- +50% plunder bonus (doubles food rewards)
- 2x starting food (from 5 to 10)
- +50% food bonus
- Combat medics (Recover 1/2 of your slain troops after an attacking victory)
Communism
- 2x discovery bonus (doubles food, energy, and culture bonuses)
- 1/2 cost research
- 1/2 cost weapons
- Start with a great person
Protips
- Great Revolutionaries cannot flip capitals or cities with walls or fortresses
- Walls reduce cannon damage by 50%
- Fortresses reduce cannon damage by 75% and missile damage by 50%
- Culture Bonus increases the number of armies recruited by 1 every 30%.
You can also check out the Firmament Wars wiki on Github for more protips!