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Tag Archives: chat
New Feature: Title Screen Chat Lobby Features Player Presence
I just completely redesigned the title screen. Now you can see who is hanging out in the global chat lobby. At this point it should be pretty easy to allow players to change to a different channel, too. So if … Continue reading
Posted in Firmament Wars
Tagged chat, civilization, grand strategy, lobby, multiplayer, risk, strategy
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Nevergrind is the world’s first browser game to feature image, video, and hyperlinks sharing via in-game chat
Today, I enabled a feature rather unusual for a browser game: images and hyperlinks in chat. This includes animated gif files, as well. Images can be shared using a familiar UBB tag: [img]http://i.imgur.com/LAX6bzn.png[/img] Here’s an example of an image in … Continue reading
New feature: chat suddenly appears in Nevergrind
Check out the enlightening discussion taking place only at Nevergrind.com!
Nevergrind’s first chat command appears: the /who command
Here it is in all its glory. Now you can discover who those other brave heroes are with a simply /who command. It might look familiar. Here is Maelfyn chilling in Salubrin Forest whilst Earth and Aaron are grinding it … Continue reading