Follow Us
Categories
-
Recent Posts
- Indie Patron Previews Nevergrind Online
- Follow Nevergrind Online On Kickstarter
- Fastest Naturally Aspirated Toyota Celica GT of All Time With Time Slip
- Nevergrind Online Development Continues!
- Download WarWizard 2 – The Demo That Led to EverQuest
- The Ultimate Risk-Like Multiplayer Strategy Game Hits Steam!
- About Neverworks Games
- NWJS + Greenworks – Distributing a multiplayer HTML5 app to Steam + Web Backend
- Firmament Wars Early Access on Steam Begins!
- Firmament Wars now in Beta on Steam
Meta
Tag Archives: rpg
Firmament Wars: 2v2v1 Team Game – Flat Earth – Risk-Like Multiplayer Grand Strategy
Posted in Firmament Wars
Tagged browser game, civilization, free, grand strategy, risk, rpg
Leave a comment
Nevergrind is the world’s first browser game to feature image, video, and hyperlinks sharing via in-game chat
Today, I enabled a feature rather unusual for a browser game: images and hyperlinks in chat. This includes animated gif files, as well. Images can be shared using a familiar UBB tag: [img]http://i.imgur.com/LAX6bzn.png[/img] Here’s an example of an image in … Continue reading
Congratulations to Zzion, Nevergrind’s first level 99 hardcore character!
The first character to hit level 99 is a human cleric named Zzion. It has been about 2 1/2 months since Nevergrind publically launched its server accounts. The path to level 99 is littered and strewn with the corpses of … Continue reading
Nevergrind, breakout browser RPG, sets new monthly high with 100k pageviews
Nevergrind, the EverQuest-inspired HTML5 browser RPG, climbed to new heights in June, 2015, with 102,477 pageviews across 13,033 sessions and 5,063 unique users. The previous record, 94,044, was set in April, 2015, when the game was initially launched along with … Continue reading
New feature: chat suddenly appears in Nevergrind
Check out the enlightening discussion taking place only at Nevergrind.com!
Nevergrind’s first chat command appears: the /who command
Here it is in all its glory. Now you can discover who those other brave heroes are with a simply /who command. It might look familiar. Here is Maelfyn chilling in Salubrin Forest whilst Earth and Aaron are grinding it … Continue reading
Nevergrind breaks its all-time monthly pageview record
Old record was 94,044 in April throughout the Kickstarter. The site had about double the users and session, but most of them were just drive-bys as a result of the promotion. So this month’s traffic is “higher quality” and more … Continue reading
Coming Soon: New Elite Set Items for All Classes!
Check out the items coming soon to Nevergrind! I plan to put them in the game this weekend. I will try to get them in the game on the 13th. Until then check out the Nevergrind Wiki where you can … Continue reading
Nevergrind climbs to the top of page 2 for keyword browser rpg
I have been targeting the keywords “browser rpg” for months and now, for the first time, Nevergrind now appears at the top of page 2. I’m so close to page 1 that I can taste it! I also wrote about … Continue reading
Seven Powerful Tips to Develop Indie Browser Games on a Budget
In the course of developing my first browser RPG, Nevergrind, I made a lot of decisions. Some good and some bad. However, on the whole, I did remarkably well at keeping development costs under control. Even Greg Micek of the … Continue reading
Posted in Browser Game Articles
Tagged assets, browser, budget, game, growth, indie, rpg
Leave a comment